159 cards found.

Hearthcage Giant

Creature Giant Warrior   5 / 5   {6}{R}{R} (8)

When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
The flamekin are mere kindling for his warmth.



Color Identity: R,Red
Printings:
Lorwyn (Uncommon)

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Helldozer

Creature Zombie Giant   6 / 5   {3}{B}{B}{B} (6)

{B}{B}{B}, {t}: Destroy target land. If that land was nonbasic, untap Helldozer.



Color Identity: B,Black
Printings:
Salvat 2005 (Rare)

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Ichor Slick

Sorcery {2}{B} (3)

Target creature gets -3/-3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: B,Black
Printings:
Future Sight (Common)

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Ignite Disorder

Instant {1}{R} (2)

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
"Bant is a world imprisoned by polished stone and tyrannical rule. It yearns to strike back against those who restrain it."



Color Identity: R,Red
Printings:
Conflux (Uncommon)

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Inferno Elemental

Creature Elemental   4 / 4   {4}{R}{R} (6)

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
"Those who wish to invade our monastery, please take it up with my servant."
—Chandra Nalaar



Color Identity: R,Red
Printings:
Magic 2010 (Uncommon)

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Inside Out

Instant {1}{U/R} (2)

Switch target creature's power and toughness until end of turn.
Draw a card.
Seyden's temperament didn't take well to the puca's magic. Nor did his face.



Color Identity: R,U,Red,Blue
Printings:
Eventide (Common)

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Invoke the Firemind

Sorcery {X}{U}{U}{R} (3)

Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to any target.



Color Identity: R,U,Blue,Red

Isle of Vesuva

Plane Dominaria   (0)

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.



Color Identity:

Ith, High Arcanist

Legendary Creature Human Wizard   3 / 5   {5}{W}{U} (7)

Vigilance
{t}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: U,W,White,Blue
Printings:
Time Spiral (Rare)

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Jaws of Stone

Sorcery {5}{R} (6)

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
When giants find their mountain homes infested, they have a whole range of solutions.



Color Identity: R,Red
Printings:
Shadowmoor (Uncommon)

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Kinsbaile Balloonist

Creature Kithkin Soldier   2 / 2   {3}{W} (4)

Flying
Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.
Even when a giant's tantrum turns the sky into a chaotic gale, the path of the balloonist never falters.



Color Identity: W,White
Printings:
Lorwyn (Common)

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Kragma Warcaller

Creature Minotaur Warrior   2 / 3   {3}{B}{R} (5)

Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.



Color Identity: B,R,Black,Red
Printings:
Theros (Uncommon)

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Krosan Grip

Instant {2}{G} (3)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.



Color Identity: G,Green

Lavaball Trap

Instant Trap   {6}{R}{R} (8)

If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature.



Color Identity: R,Red
Printings:
Zendikar (Rare)

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Leap of Faith

Instant {2}{W} (3)

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
The finest maneuvers take place in three dimensions.



Color Identity: W,White
Printings:
Avacyn Restored (Common)

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Leyline of Singularity

Enchantment {2}{U}{U} (4)

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.
All nonland permanents are legendary.
Where renown and solitude converge.



Color Identity: U,Blue
Printings:
Guildpact (Rare)

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Lullmage's Familiar

Creature Beast   2 / 4   {1}{G}{U} (0)

{t}: Add {G} or {U}.
Whenever you cast a kicked spell, you gain 2 life.



Color Identity: G,U,Green,Blue
Printings:
Zendikar Rising (Uncommon)

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Bummer

159 cards found.